Subtract the logo from your object to press it into the surface.Scale the logo to the required size and extrude to form a 3D shape.Once you have an SVG logo ready to use, this is the process: For the purposes of this article, I'm assuming you have a logo in vector format, either as an SVG or in a format which can be exported to SVG (such as an Adobe Illustrator or Affinity Designer file). It goes without saying that it's difficult to go any further without having a logo or mark ready to use. However I've never been much of a 3D modeller but am very much a developer, so I'm tackling it using a tool which plays to my strengths by being code-based: OpenSCAD. There are many different ways of doing this and anyone who works with 3D models or modelling tools will likely have a preferred approach and tools to use. Just as clothing producers add labels to their product, blacksmiths add a touchmark and artists sign or stamp their work, sometimes it can be useful to be able to stamp your own logo or 'maker's mark' into objects which you 3D print.
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